Erin's+LEDP

This is a week-long plan for a K/1 classroom.


 * Objective(s):** Students will be able to identify high frequency words.

K.RF.3c Read common high frequency words by sight.


 * Materials/Resources:**
 * Freckles: high frequency word flashcards, dry erase marker
 * Online Games: iPad and/or computers with internet access
 * File Folder Games: premade board game(s), board pieces, player pieces, die
 * Book Tallies: grade level appropriate books, tally sheet, pencils
 * Flyswatters (if time or desired)


 * Procedures:**

__Mon./Tues./Wed. (10-15 minutes)__

The class will be split into three groups. Each of the three groups may need to be split into smaller groups depending on total class size. Enough resources will be needed based on class/group size(s).

Group 1: Freckles
 * Have the students make one, single-file line. Display the flashcards one at a time and have the student at the front of the line say the word. If they get it correct, put a dry-erase marker “freckle” (dot) on their hand. If incorrect, tell them the word. Have the student go to the end of the line and repeat for the remaining students. Continue for the 10-15 minutes.

Group 2: Online Game(s)
 * Depending on availability of resources, students can work independently or with a partner. They need to go to one of the following:
 * []
 * Popcorn Words: The students select the word stated and gather the popcorn for their customers. As they get words correct, they progress up the job chain.


 * []
 * Kitten Hop: Students select the word stated and the kitten hops to that yarn ball. This game is a race to the cat bed. At the end, it tells the player(s) the words they missed and their accuracy rate.


 * []
 * Basic Sight Words: Students are presented with a sentence containing sight words. They are directed to select a specific word. After three sentences, they select the word again to collect a nut. After collecting all the nuts, the rabbit disappears amongst streamers and confetti.

Group 3: File Folder/Board Game(s)
 * Each group gets a file folder game board and bag of game pieces. The game pieces include the player markers/cubes, a die, game board pieces with Velcro, and die pieces with Velcro.
 * The students place the game board pieces on the game board in any desired “pattern” and the die pieces on the die.
 * The students place their markers on the paw print or starting point.
 * One student rolls the now covered die. They read the sight word the die lands on and move to the nearest corresponding space on the game board. Play continues until someone reaches the end of the board or time is up.


 * The sample in the photo is for early kinder…the game board can be made with smaller spaces to allow more movement. The game pieces can be more advanced and have more options on them (i.e. a photo representing the sight word followed by an expansion questions like give a sentence with the word that must be agreed upon by the other players or the roller goes back to their starting point….). The game board can be used in many ways and personalized by the teacher and/or students!


 * Over the course of the three days (Mon./Tues./Wed.) each group will have completed all three activities, one on each day.**

__Thursday__ (15-20 minutes)

As a class, review the target sight words and write them in list form on the board. Each student chooses a grade level appropriate book (or reading level appropriate if more advanced). They are also given a tally sheet. The students will “read their book and record the target sight words they find on their sheet. If they spot the word after already writing it, they add tally marks under that word on their sheet. Towards the end of the activity, have the students share the words they found and how often they were found either with a partner or whole group.

__Friday__ (as needed)

Pull students individually to screen them on a checklist of the target sight words for documentation.

If needed for classroom management, the students can return to the online games or file folder games while waiting for their turn.

If time allows, the class can play a game of “Flyswatter Sight Words”.
 * Teacher writes the target words spread out on the board.
 * The class forms two or three lines in front of the board.
 * Each line receives a flyswatter.
 * Teacher states a sight word and the person with the flyswatter taps the word on the board. First team to tap it and say it, gets a point.
 * Repeat as long as desired.




 * Learning Principles:**
 * Active, Critical: Throughout the majority of the activities (slight exception with waiting for turns but still exposed to the words) the students are engaged and thinking throughout. They are not sitting and listening to me drill them on the words one at a time, but are actively identifying the sight words.


 * Achievement: Freckles, the online games, and the file folder games each have achievement factors where the students correctly identifying the sight words gains them rewards.


 * Subset: The students are working on recognizing sight words, which in and of itself is a subdomain of reading fluency.


 * Ongoing Learning: The target sight words are constantly changing, therefore the students are continuously working on identifying new words.


 * Practice: The students are receiving the practice of identifying their sight words through various activities on multiple days of the week.


 * Insider: This principle is found within the file folder game activity. The students are the “insiders”/”designers” by getting to customize the game board/die each time they play, giving them control over the layout.


 * Affinity Group: All of the students are working towards mastery of sight word identification. This allows them to aide each other throughout the activities, especially the online games when they are working with partners.